local model = workspace.MyModel
local parts = model:GetChildren()local model = workspace.MyModel
for _, part in pairs(model:GetChildren()) do
if part:IsA("BasePart") then
part.BrickColor = BrickColor.new("Bright red")
end
endfor _, light in pairs(workspace.Room:GetChildren()) do
if light:IsA("PointLight") then
light.Enabled = false
end
endfor _, child in pairs(workspace.ExplosionZone:GetChildren()) do
if child:IsA("ParticleEmitter") or child:IsA("Smoke") then
child:Destroy()
end
endfor _, sound in pairs(script.Parent:GetChildren()) do
if sound:IsA("Sound") then
sound:Play()
end
end