game.Players.RespawnTime = 5game.Players.CharacterAutoLoads = falsegame.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local humanoid = character:WaitForChild("Humanoid")
humanoid.Died:Connect(function()
wait(3)
player:LoadCharacter()
end)
end)
end)player:LoadCharacter()
player.CharacterAdded:Wait()
local root = player.Character:WaitForChild("HumanoidRootPart")
root.CFrame = CFrame.new(0, 10, 0)