local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
print("В игру зашёл игрок:", player.Name)
end)local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
local coins = Instance.new("IntValue")
coins.Name = "Coins"
coins.Value = 0
coins.Parent = leaderstats
end)Players.PlayerAdded:Connect(function(player)
player.Character.Humanoid.WalkSpeed = 30
end)Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local humanoid = character:WaitForChild("Humanoid")
humanoid.WalkSpeed = 30
end)
end)for _, player in ipairs(Players:GetPlayers()) do
-- логика для уже подключённых игроков
end