local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
print("Персонаж получен:", character.Name)
end)
end)local character = player.Character
if character then
print(character.Name)
endlocal character = player.Character or player.CharacterAdded:Wait()
print(character.Name)script.Parent.Touched:Connect(function(hit)
local character = hit.Parent
local player = game.Players:GetPlayerFromCharacter(character)
if player then
print("Персонаж игрока:", character.Name)
end
end)local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
print(character.Name)local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
humanoid.WalkSpeed = 25local root = character:WaitForChild("HumanoidRootPart")
root.Position = Vector3.new(0, 10, 0)