local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
print("Игрок зашёл:", player.Name)
end)local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
print("Игрок:", player.Name)
end)
end)script.Parent.Touched:Connect(function(hit)
local character = hit.Parent
local player = game.Players:GetPlayerFromCharacter(character)
if player then
print("Это игрок:", player.Name)
end
end)local player = game.Players.LocalPlayer
print(player.Name)game.ReplicatedStorage.RemoteEvent:FireServer()game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function(player)
print("Игрок:", player.Name)
end)