local event = game.ReplicatedStorage.MyEvent
event:Fire("Привет")local event = game.ReplicatedStorage.MyEvent
event.Event:Connect(function(message)
print(message)
end)local event = game.ReplicatedStorage.RemoteEvent1
event:FireServer("Клик")local event = game.ReplicatedStorage.RemoteEvent1
event.OnServerEvent:Connect(function(player, data)
print(player.Name, data)
end)event:FireClient(player, "Сообщение")
event.OnClientEvent:Connect(function(data)
print(data)
end)